Wired breakdown our work on Ghost in the Shell



FXGuide's Mike Seymour breaks down our stunning work for Wired.com. 

Working with director Rupert Sanders and Production VFX Supervisors Guillaume Rocheron and John Dykstra, MPC’s team lead by VFX Supervisor’s Arundi Asregadoo and Axel Bonami completed more than 1000 shots for Ghost in the Shell. The complex work required a close collaboration between the filmmakers and MPC’s team’s in Montreal, London and Bangalore who developed new shooting techniques and software tools to create the live action adaptation of the original Manga.

We craft spectacular visual experiences in any space, on any screen.